Verified for PolyTrack 0.6.2
PolyTrack Level List (0.6.2): All 17 Official Tracks
The current official campaign contains 17 named tracks: Summer 1-7, Winter 1-5, and Desert 1-5. Use this ordered list to check progression, choose a practice target, or confirm whether a track belongs to the fixed campaign or the separate community collection.
Short answer
How many official PolyTrack levels are there?
PolyTrack 0.6.2 has 17 official campaign tracks. The complete order is Summer 1 through Summer 7, Winter 1 through Winter 5, and Desert 1 through Desert 5. Kodub's official 0.6.0 release notes identify these three families and added Winter 5 and Desert 5 to complete the current set. The 0.6.1 update added community tracks, while 0.6.2 focused on bug fixes rather than announcing another official campaign level.
This PolyTrack level list deliberately separates official campaign tracks from community tracks. Community releases are important and greatly expand the game, but they are not part of the fixed 17-name campaign sequence. If you want import codes, custom maps, or editor advice, use the custom tracks guide instead; this page is for the stable official order and version context.
The list was checked on July 30, 2026 against Kodub's creator-owned itch.io devlogs and the public PolyTrack levels directory on Speedrun.com. A future update may add, rename, or reorganize levels, so the version label matters. When your in-game menu differs from this page, check the active build first, especially if you are playing an older browser mirror.
Campaign order
Complete PolyTrack level list in official order
The official names are intentionally simple. The family and order tell you more than a decorative nickname would: Summer introduces the driving language, Winter tightens precision and recovery, and Desert finishes the campaign with longer or less forgiving combinations.
| Order | Track family | Official level | Useful practice focus |
|---|---|---|---|
| 1 | Summer | Summer 1 | Learn acceleration, steering rhythm, checkpoint reading, and the fast restart loop. |
| 2 | Summer | Summer 2 | Build smoother corner entries without making large last-second steering corrections. |
| 3 | Summer | Summer 3 | Practice carrying speed while keeping the car settled before each direction change. |
| 4 | Summer | Summer 4 | Read elevation and landing direction early instead of reacting after the car leaves the road. |
| 5 | Summer | Summer 5 | Link several clean sections and restart quickly when the opening line is already slow. |
| 6 | Summer | Summer 6 | Use controlled inputs through faster sections where oversteering costs more time. |
| 7 | Summer | Summer 7 | Combine the full Summer skill set into a consistent run before moving to Winter. |
| 8 | Winter | Winter 1 | Adapt to a more technical visual theme and give yourself extra room for recovery. |
| 9 | Winter | Winter 2 | Refine braking points and reduce repeated steering corrections through narrow lines. |
| 10 | Winter | Winter 3 | Memorize the next checkpoint before committing to jumps or blind transitions. |
| 11 | Winter | Winter 4 | Practice consistency across a full attempt instead of chasing one unusually fast split. |
| 12 | Winter | Winter 5 | Treat the 0.6.0 addition as a final Winter test of precision, recovery, and route memory. |
| 13 | Desert | Desert 1 | Recalibrate visual references and identify braking landmarks in the brighter environment. |
| 14 | Desert | Desert 2 | Balance top speed with clean landings so one jump does not ruin the next section. |
| 15 | Desert | Desert 3 | Work on route memory and choose repeatable lines rather than spectacular risky shortcuts. |
| 16 | Desert | Desert 4 | Connect technical inputs at speed and protect the run after a strong opening split. |
| 17 | Desert | Desert 5 | Use the 0.6.0 campaign finale as a complete test before moving into community tracks. |
Practice workflow
How to use the PolyTrack level list
A list is most helpful when it changes how you practice. Use the official order as a progression map, but spend time where your driving actually breaks down.
Confirm the build
Check whether you are on the current creator release or an older mirror. A mirror may show fewer tracks, different physics, or a menu that does not match the 0.6.2 list.
Finish each family once
Complete Summer, Winter, and Desert in order before optimizing times. This gives you a clear picture of which environment and obstacle type causes the most resets.
Choose one repeatable target
Pick the first track where your line becomes inconsistent. Practice that level until your safe run is repeatable, then improve one corner, jump, or braking point at a time.
Separate campaign and community goals
Use this list for official progression. Use the custom tracks and speedrun guides when you want imported challenges, route experiments, or leaderboard-focused optimization.
Official versus community
Why community tracks are not counted in the 17-level campaign
PolyTrack's community collection is much larger and changes more often than the official campaign. Version 0.6.0 added 20 community tracks alongside Winter 5 and Desert 5. Version 0.6.1 then added 10 more community tracks. Those additions are real playable content, but they do not change the official campaign naming sequence shown above.
Keeping the categories separate prevents a common search mistake. A player looking for a PolyTrack level list usually wants the fixed order needed for progression or speedrun categories. A player looking for PolyTrack maps, custom tracks, or track codes wants creator-made content, imports, and discovery. Combining both into one unbounded list would make the page less accurate and overlap with the site's existing custom-track guide.
Community tracks can also depend more heavily on build compatibility, curation, or future rotation. Record the creator, source, version, and any import details when you save a community favorite. For official tracks, the family and number are enough to identify the level consistently.
Release history
Which PolyTrack update changed the level list?
The version notes explain why older mirrors and older guides may show a smaller campaign or fewer community choices.
| Version | Release date | Verified track change | Effect on this list |
|---|---|---|---|
| 0.6.0 | May 11, 2026 | Added Winter 5, Desert 5, and 20 community tracks. | Established the current 17-track official campaign order. |
| 0.6.1 | May 25, 2026 | Added 10 community tracks and fixed multiplayer issues. | Expanded community content; official campaign count stayed at 17. |
| 0.6.2 | May 31, 2026 | Published bug fixes with no announced official level addition. | Current verified creator release; official list remains 17 tracks. |
Older builds
Why your PolyTrack menu may show fewer levels
The game embedded on a mirror may be older than Kodub's current release. This site, for example, clearly labels its convenience iframe as an older 0.4.1 mirror. An old build can lack later official tracks, community collections, multiplayer changes, or car customization introduced in newer releases.
Do not assume the level list is wrong simply because a mirror differs. Check the version number, host, and release source. If you need the current campaign, use the creator-owned itch.io listing or another verified current build. If you prefer the older physics or interface, treat that as a separate version rather than mixing its records with 0.6.2.
Time improvement
Using the list for speedrun practice
Speedrun practice is easier when every attempt has a narrow purpose. Start by recording a safe completion time for each official level. Then mark the tracks with the largest gap between your normal run and your best run. Those unstable tracks usually offer more improvement than repeatedly grinding the level where you already have one lucky fast time.
Use the public Speedrun.com level directory to confirm category names and compare the same track, but verify rules before submitting a run. Timing method, game version, platform, and category requirements can change. This page provides the level order; the speedrun guide covers restart discipline, split review, and consistent route practice.
FAQ
PolyTrack Level List FAQ
How many official levels are in PolyTrack 0.6.2?
There are 17 official campaign tracks: Summer 1-7, Winter 1-5, and Desert 1-5.
What is the correct PolyTrack level order?
Play Summer 1 through 7 first, then Winter 1 through 5, and finish with Desert 1 through 5. Menus or unlock behavior can vary in older mirrors.
Are community tracks part of the official PolyTrack level list?
They are official update content when selected by Kodub, but they are not part of the fixed 17-name campaign sequence. Treat them as a separate community collection.
Which update added Winter 5 and Desert 5?
PolyTrack 0.6.0, released May 11, 2026, added Winter 5 and Desert 5 and established the current 17-track campaign list.
Why does my PolyTrack version have fewer tracks?
You may be using an older browser mirror or archived build. Check the version and compare it with Kodub's current creator-owned itch.io release.
Where can I find custom PolyTrack maps and codes?
Use the PolyTrack tracks guide for custom maps, import codes, editor workflows, and community-source checks. Those searches have a different intent from the official campaign list.
Verification
Sources used for the 0.6.2 level list
The list uses creator-owned release notes first and a live public category directory as a secondary cross-check. Checked July 30, 2026.
- Kodub: PolyTrack 0.6.0 update — identifies Summer 1-7, Winter 1-5, Desert 1-5, and the community additions
- Kodub: PolyTrack 0.6.1 update — adds 10 community tracks without changing the official campaign count
- Kodub: PolyTrack 0.6.2 update — current verified release and bug-fix context
- Speedrun.com PolyTrack levels — secondary cross-check for the 17 current official track names